Blender, Mixamo and Godot: creating a modular 2D, 2.5D and 3D platform game

3D rendered image of a person using a laptop in a fantastical landscape with mountains and water, created using Blender, Mixamo, and Godot.

Are you ready to turn your video game idea into a reality? This is not just a simple manual, but a true journey that will take you from the initial concept to the creation of worlds explorable in 2D, 2.5D, and 3D.

Starting from scratch, you will discover a complete and professional workflow, step by step:

  • Modeling: You will learn to create modular and reusable assets with Blender, the foundation for building your levels.
  • Animation: You will bring your character to life in minutes using Mixamo, without needing to be an expert animator.
  • Coding: You will develop your coding skills with Godot, tackling game logic, collisions, managing scores and enemies, and visual effects.

This book teaches you to think like a game designer, offering you the tools to tackle any project, from a simple 2D platformer to a complete 3D adventure. You will discover how the concepts learned in one dimension seamlessly adapt to another, giving you unlimited creative freedom.

Not a course, but a true hands-on adventure. Your story as a video game developer starts here.

What you will learn

  • Master a Complete GameDev Workflow: Learn how to create a game from start to finish, from initial concept to a fully functional project.
  • Create Your Own Assets: Use Blender to model and texture reusable 3D assets for your levels and environments.
  • Animate Characters with Ease: Bring your protagonist to life using Mixamo‘s powerful and simple animation tools.
  • Code with Godot: Develop solid programming skills in Godot’s engine, understanding core concepts like game logic, character movement, collisions, and visual effects.
  • Build Across Dimensions: Understand the journey from 2D to 2.5D and finally to full 3D, and how to apply the same core principles and code across all three dimensions.
  • Manage Game Elements: Learn how to handle crucial game components such as scoring systems, item collection (like coins), and enemy interactions.
  • Optimize Your Game: Get insights into performance optimization, ensuring your game runs smoothly on various devices.

It will be available on Amazon as a Kindle or physical book in a couple of days too.

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