VFX Compositing Workflow with Blender and COLMAP

Learn how to create a perfectly aligned Blender scene with real-world footage.
Polyfjord recently shared how to use COLMAP for simple photogrammetry + camera motion reconstruction from footage – he now applies this technique to a VFX project.
In this tutorial we’ll be taking a look at a surprisingly powerful VFX compositing workflow/hack in Blender 4.5! We’ll be doing a projection based in-camera VFX technique that uses no geometry other than an infinite cyclorama backdrop to project the video texture on. It’s a fun, quick and dirty compositing setup, which in many cases it can be fast, powerful and easy to experiment with!

This technique is super cool and I like how you presented it. :)