Learn How to Rip Cloth in Blender

A 3D rendering of a sphere passing through a wireframe table, Blender logo visible.

Key Steps:

  • Setup: Start with a subdivided plane, assign a vertex group for the border, and apply a cloth simulation.
  • Collision Object: Add a UV sphere as a collision object and animate its movement to interact with the cloth.
  • Shape Key: Convert the cloth simulation into a shape key to control the deformation before tearing.
  • Cutting the Cloth: Use the knife tool in edit mode to manually cut the cloth where the tear should occur.
  • Final Simulation: Reapply the cloth simulation after cutting, adjust the timeline, and bake the result.
  • Materials and Rendering: Use a fabric texture from Polyhaven and set up lighting and motion blur for a polished final render.

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