New Bend Modifier for Blender

Mark Kingsnorth just released a Bend Modifier for Blender: a lightweight tool right inside Blender’s modifier stack. An alternative to Blender’s Simple Deform which can sometimes be tricky to use.
It’s a simple tool, but sometimes simple is what is needed…
- Built-in gizmo for intuitive placement and orientation (no Empyt objects required).
- Real-unit limits with straight tangent tails — no harsh clipping.
- UV-safe, stackable, and works smoothly with Array, Mirror, Subdivision and more.
- Lightweight, affordable, and quick to learn.
See it in action (2 min video):




