Timelapse: Creating a 3D Stylized Plane – Blender 4.5

A stylized biplane in mid-flight, rendered in Blender 3D with colorful, cartoonish design.


I started with a sketch that I used as the main reference for the blockout and 3D modeling. Then I moved on to cleanup, removing all unnecessary edges and vertices, an essential optimization to maintain high performance, especially in-game.

After that, I unwrapped the UVs by “opening” all the models, and then began creating the materials, where I hand-painted the plane and added a few extra details.

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