Advanced Blender Tutorial: Colorful Abstract Motion Graphics with Geometry Nodes

Colorful motion graphics animation in Blender Geonodes.

The tutorial teaches a procedural workflow and showcases some of the many nodes out of Geometry Nodes and talks about how to practically use them. In the end we have a complex geometry construct and can control important properties dynamically with a few values and sliders.

We also create a procedural texture for the generated geometry (without images or texture maps) and we make geometry nodes and shader nodes work together. All this is garnished with elaborate explanations and background information and gives interesting insights about thinking procedurally.

Get the complete Blender project file for the mograph animation from the Intro and support me on Patreon (paid and appreciated!)

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