Blender 4.3 New Sculpting Features

Check out Farrukh’s Blender art on Blender Artists.

In this video, Farrukh covers the following:

  • New Brush Asset Shelf: Added in sculpt mode to display all available brushes; customizable with categories and custom brushes.
  • Updated Side Toolbar: Now includes tools for masking, face sets, trimming, and painting.
  • New Brush Collection: Blender now includes pre-made brushes categorized for sculpting, painting, and simulation.
  • Customizable Brush Thumbnails: Users can adjust brush thumbnail sizes and enable names for easy identification.
  • Brush Shelf Visibility: Easily hide/show the brush shelf with draggable borders, arrows, or shortcuts like Shift + Space.
  • New Brushes:
    • Plateau Brush: Creates raised, flat surfaces.
    • Trim Brush: Removes small parts of the mesh.
    • Grab 2D Brush: Moves points under it along an axis, affecting all points behind it.
    • Pull Brush: Pushes out small portions of the mesh.
  • Sculpt Menu Access: Press W to open a sculpt menu for brush selection.
  • Painting Brushes: Vertex painting brushes now allow quick color application without UVs, best for high-res models.
  • Cloth Simulation Brushes: Create folds and cloth-like effects; includes the Expand, Grab PL, and Stretch brushes.
  • Custom Brush Creation: Users can create, duplicate, and save custom brushes with unique settings and custom thumbnails.
  • Undo Refresh Issue: Brush shelf may refresh or get stuck on undo, requiring minor workarounds.
  • Lasso Tool Improvement: Stabilized stroke setting for smoother selections in trimming and masking.
  • Polyline Trim Tool: Now completes an operation with a double-click anywhere in the viewport.
  • Cloth Filter Tool: Enhances cloth-like effects with options like gravity and inflate, used with masks for targeted effects.
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