The 10 Best New Features Coming to Blender 4.3 So Far

Get ready to elevate your 3D modeling and animation game with SouthernShotty’s countdown of the 10 best new features coming to Blender 4.3! Here is a teaser of upcoming features.
This video discusses:
- Vulcan experimental rendering replacing OpenGL, improving speed, especially in the viewport.
- Introduction to light and shadow linking in Eevee for enhanced creative control.
- Geometry nodes now support grease pencil data for innovative uses in animation and effects.
- Ability to bake simulation nodes and pack them for easier sharing.
- Introduction of a new UV unwrapping method called “minimum stretch.
- New metal BSDF node for more realistic metal rendering with advanced options.
- Addition of Gaber noise node to the Shader menu for better procedural texturing.
- Brushes are now stored in specific asset libraries, improving file management.
- Bone eye dropper tool for easier bone selection in constraints and drivers.
- Multipass compositing support added to Eevee for enhanced post-processing workflows.

Please please please speed up EEVEE NEXT performance. Ever since 4.2, EEVEE has been really slow.
Awesome review. Thank you so much for sharing! :)