The 10 Best New Features Coming to Blender 4.3 So Far

This video discusses:

  • Vulcan experimental rendering replacing OpenGL, improving speed, especially in the viewport.
  • Introduction to light and shadow linking in Eevee for enhanced creative control.
  • Geometry nodes now support grease pencil data for innovative uses in animation and effects.
  • Ability to bake simulation nodes and pack them for easier sharing.
  • Introduction of a new UV unwrapping method called “minimum stretch.
  • New metal BSDF node for more realistic metal rendering with advanced options.
  • Addition of Gaber noise node to the Shader menu for better procedural texturing.
  • Brushes are now stored in specific asset libraries, improving file management.
  • Bone eye dropper tool for easier bone selection in constraints and drivers.
  • Multipass compositing support added to Eevee for enhanced post-processing workflows.

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