Seabug: Seattle, September 7th: Blender, Godot, Material Maker!

  • When: Saturday, September 7th, 10 AM to 1 PM
  • Where:  Academy of Interactive Entertainment, 305 Harrison St #405 · Seattle, WA
  • What: It’s a FOSS family reunion! We recently had a swell time working on a game jam, so this month we’ll be looking at how to integrate Blender with the open source Godot game engine. And it doesn’t stop there: Material Maker is your plucky open source alternative to Substance Designer, with a number of great texturing tools beyond Blender’s nodes. All that plus the usual Seabug magic: showcase your cool project, get help if you’re a beginner, and have a rippin’ good time with your fellow Blender users!

If you have any questions, post ’em on the Meetup page. See you there!

–Oscar

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