Michael Bridges dives into managing Blender assets effectively, highlighting some common pitfalls when adding assets to the asset browser.
I start by demonstrating how easy it is to lose the catalogs created by the original authors or yourself when organizing your asset library—a frustrating problem that occurs particularly when you're trying to keep things neat and structured.
I guide you through setting up the asset browser in Blender, showing how to add assets from demo files and your own packs into your library. We explore how assets are categorized and stored, how to create a dedicated library folder, and the critical role of certain files like the “blender asset cats” file. You’ll learn how to maintain the original catalogs, even when moving assets around.
Throughout, I share practical solutions for preserving and merging catalogs, even when they go missing or get disorganized. I also touch on potential errors that can occur and how to troubleshoot them effectively. If you’re struggling to keep your Blender assets in order, stick around for tips that can save you a lot of time and frustration. Are you ready to get your asset library sorted out the right way?
2 Comments
Great video! This copying bug was driving me bonkers as well...
Maybe time for a bug report to the devs ;)
Thanks! Yeah, I wonder why I didn't consider that. I'll spool a bug report up and see what they say.