Blender 4.2 introduces a game-changing feature for 3D artists: a free add-on that allows direct import of 3ds Max files. Previously, migrating complex scenes from 3ds Max to Blender often resulted in data loss, requiring either access to 3ds Max or assistance from someone with the software. This new add-on simplifies the workflow, enabling users to import MAX files directly into Blender while preserving geometry, materials, and even advanced features from external renderers like V-Ray and Corona.<!--more-->
The process is straightforward: users simply need to install the new extension in Blender 4.2 and then select the MAX file they wish to import. This add-on not only maintains the integrity of the original file's geometry and materials but also supports the import of specialized architectural materials. For those interested in the technical aspects, the add-on's source code is available under a GPL-2.0 License, allowing for community review and potential improvements.
In this short tutorial, Allan Brito explains how to use the Add-on and even try it with a few MAX files.
1 Comment
Not only Blender pros are going to welcome this addon. Great job!