Richard van der Oost revisits his tutorial on extruding text objects using Geometry Nodes from two years ago.
Two years ago, I did a tutorial on how to make (nicer) text with Geometry Nodes.
A lot of people thought it was useful, but I also got a lot of requests to take it a step further: Bevel the text!
So, long overdue, I finally figured out a proper way to bevel text with Geometry Nodes.
(and no bevel modifiers required, it's pure Node based)
I'm working on a next part where we do some more fancy multi-step / rounded bevelling :)
Happy Noodling!