Blender Developers Meeting Notes: 17 June 2024

Announcements

Modules & Projects

New Features and Changes

This is a selection of changes that happened over the last week. For a full overview including fixes, code only changes and more visit projects.blender.org.

Anim

  • Add new keytype ‘generated’ styling to the Sequencer theme (commit) – (Sybren A. Stüvel)
  • Reset idroot when adding a layer or binding to an Action (commit) – (Sybren A. Stüvel)
  • Use keyframing user preferences for layered action keying (commit) – (Nathan Vegdahl)
  • Change how un-assigning an action binding works (commit) – (Sybren A. Stüvel)

Compositor

  • Remove Auto Render option (commit) – (Omar Emara)

EEVEE

  • Ensure materials use all available sampler slots (commit) – (Miguel Pozo)
  • Add Ray Visibility > Camera support (commit) – (Miguel Pozo)
  • Rename lightprobe volume single sided to backface cull (commit) – (Clément Foucault)
  • Disable shadows in legacy files (commit) – (Clément Foucault)
  • Enable world sun shadow in default scene (commit) – (Clément Foucault)
  • Volume: Add artificial backface hit to close volumes (commit) – (Clément Foucault)
  • Shadow (commit) – (Clément Foucault)
  • Remove artificial bias (commit) – (Clément Foucault)

Geometry Nodes

  • Add STL Import Node (commit) – (Devashish Lal)

Subdiv

  • Skip interpolating topology attributes to improve performance (commit) – (Hans Goudey)

UI

  • Remove Tooltip Zoom – Never Resize (commit) – (Harley Acheson)
  • Draw loading label in File Browser when list is empty but loading (commit) – (Julian Eisel)
  • Separate job type for asset library and file list loading (commit) – (Julian Eisel)

USD export

  • Ignore selected-only for dome lights (commit) – (Michael Kowalski)

VSE

  • Add movie clip panel (commit) – (Richard Antalik)

Weekly Reports

Google Summer of Code – Week 3

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