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Blender Developers Meeting Notes: 17 June 2024


Notes for weekly communication of ongoing projects and modules.


Modules & Projects

New Features and Changes

This is a selection of changes that happened over the last week. For a full overview including fixes, code only changes and more visit


  • Add new keytype ‘generated’ styling to the Sequencer theme (commit) - (Sybren A. Stüvel)
  • Reset idroot when adding a layer or binding to an Action (commit) - (Sybren A. Stüvel)
  • Use keyframing user preferences for layered action keying (commit) - (Nathan Vegdahl)
  • Change how un-assigning an action binding works (commit) - (Sybren A. Stüvel)


  • Remove Auto Render option (commit) - (Omar Emara)


  • Ensure materials use all available sampler slots (commit) - (Miguel Pozo)
  • Add Ray Visibility > Camera support (commit) - (Miguel Pozo)
  • Rename lightprobe volume single sided to backface cull (commit) - (Clément Foucault)
  • Disable shadows in legacy files (commit) - (Clément Foucault)
  • Enable world sun shadow in default scene (commit) - (Clément Foucault)
  • Volume: Add artificial backface hit to close volumes (commit) - (Clément Foucault)
  • Shadow (commit) - (Clément Foucault)
  • Remove artificial bias (commit) - (Clément Foucault)

Geometry Nodes

  • Add STL Import Node (commit) - (Devashish Lal)


  • Skip interpolating topology attributes to improve performance (commit) - (Hans Goudey)


  • Remove Tooltip Zoom - Never Resize (commit) - (Harley Acheson)
  • Draw loading label in File Browser when list is empty but loading (commit) - (Julian Eisel)
  • Separate job type for asset library and file list loading (commit) - (Julian Eisel)

USD export

  • Ignore selected-only for dome lights (commit) - (Michael Kowalski)


  • Add movie clip panel (commit) - (Richard Antalik)

Weekly Reports

Google Summer of Code - Week 3

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