The Cloth Filter modifier in Blender's sculpting mode allows you to simulate cloth dynamics on a mesh. It offers various filter types such as gravity, inflation, and wind, which can be applied to manipulate the cloth's behavior. In this video you can learn how to use it to create a leather chair.
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About the Author
Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.