Blender Developers Meeting Notes: 6 May 2024

Announcements

Modules & Projects

New Features and Changes

This is a selection of changes that happened over the last week. For a full overview including fixes, code only changes and more visit projects.blender.org.

Anim

  • Implement “Copy Driver to Selected” operator (commit) – (Nathan Vegdahl)
  • Add bone length property to Bone Properties Panel (commit) – (Frederick Solano)
  • Add RNA enum for animation bindings + operator to un-assign (commit) – (Sybren A. Stüvel)

Assets

  • Expose function to find asset from a weak reference (commit) – (Hans Goudey)
  • Add equality operators to AssetWeakReference (commit) – (Hans Goudey)
  • Sort assets by catalog (commit) – (Julian Eisel)

Compositor

  • Match size of Fast Gaussian with Gaussian (commit) – (Omar Emara)
  • Implement interpolation methods for Translate node (commit) – (Habib Gahbiche)

Cycles

  • Add thin film iridescence to Principled BSDF (commit) – (Lukas Stockner)

EEVEE-Next

  • Remove slope and quantization biases (commit) – (Clément Foucault)
  • Move shadow resolution scale to the sampling panel (commit) – (Clément Foucault)
  • Implement spherical harmonic deringing (commit) – (Clément Foucault)

GPv3

  • Layer properties in dopesheet n-panel (commit) – (Pratik Borhade)
  • Mask toggle in dopesheet channel (commit) – (Pratik Borhade)
  • Extrude operator (commit) – (Amelie Fondevilla)
  • Draw tool (commit) – (casey bianco-davis)

Geometry Nodes

  • Unify menu switch with other nodes with dynamic sockets (commit) – (Jacques Lucke)
  • Add Align Rotation to Vector node (commit) – (Hans Goudey)
  • Support working with raw matrix values (commit) – (Iliya Katueshenock)
  • Add selection and depth options to Realize Instances node (commit) – (Arye Ramaty)
  • Show correct type in menu socket tooltips (commit) – (Jacques Lucke)

IO

  • Enable mesh validation by default for STL, PLY & OBJ importers (commit) – (Campbell Barton)

Linux

  • Only allow registering file association for portable builds (commit) – (Campbell Barton)

Realtime Compositor

  • Implement Fast Gaussian blur (commit) – (Omar Emara)

Sculpt

  • Polyline hide operator (commit) – (Sean Kim)
  • Add Line Trim tool (commit) – (Sean Kim)

UI

  • Add tooltips with description of compositing nodes (commit) – (Bartosz Kosiorek)
  • Rename New Bone Collection confirmation button (commit) – (Pablo Vazquez)
  • Add Modifiers submenu to 3D view header (commit) – (Hans Goudey)
  • Custom Text and Confirmation Button Text for Props Confirm (commit) – (Harley Acheson)
  • Use “label tooltip” as a fallback for quick favorites menu text (commit) – (Hans Goudey)
  • Enable “apply” handler for preview tile buttons (commit) – (Hans Goudey)
  • Check for object modifier support in operator poll functions (commit) – (Hans Goudey)
  • Tweaks to Object > Modifier menu (commit) – (Nika Kutsniashvili)
  • Option to store enabled asset shelf catalogs in preferences (commit) – (Julian Eisel)
  • Different Warning for Revert if Unsaved Images (commit) – (Harley Acheson)

USD

  • Small wording and layout changes for custom properties options (commit) – (Jesse Yurkovich)

VSE

  • Revert strip text color to white (commit) – (Aras Pranckevicius)
  • Make cache overlay visible to non “Developer extras” users (commit) – (Sebastian Parborg)

Weekly Reports

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