AI Copyright Clashes | Let’s discuss what you need to know as creators/consumers using AI

Jamesy writes:

It shouldn’t come as a surprise that AI is everywhere now, even in Blender. Your use of AI, or someone else’s use of your content for training AI has potential consequences for your rights, and you need to know what those are.

So we’re doing a live stream to discuss and take questions on the subject of copyright and AI. This stream will be this Friday evening at 8pm, GMT, 3pm for the US east coast and midday US West Coast.

We’re also going to talk about the consequences for anyone, including tech giants like OpenAI and Meta, when they use your, or anyone else’s work to train their generative AI models without consent. We’re going to cover some of the current cases of companies that are using this practice and what is being done about it.

So whether you are using AI in your Blender work, or curious about how your art work could be used to train AI, or you are training AI yourself, you need to be across the issues the world is facing as we ride this new wave of tech innovation.

How did this come about? I’m passionate about education and especially when it comes to intellectual property rights. I studied IP law at University and then decided I’d rather be a developer and make great tools for artists. Ken from www.katsbits.com shares a similar interest in the most recent developments of legal issues and cases that shine a light on what the current status of your rights are when you use generative AI in your work.

You can help us out by registering for this live stream event, to be held on youtube, by grabbing a free ticket here. This really helps and you get a chance to submit a question to ask us during the stream which we’ll have a think about before hand.

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