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Tutorial: Easy Volumetric Lighting


ChuckGC shows how to set up volumetric lighting and god rays using adding a volume to his scene and applying a Volume Scatter shader. He then applies a texture to the spotlight in the scene with an emission shader to add extra detail to the light, suggesting the light source is behind stained glass.

You can download the project file here.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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