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Blender Tutorial Roundup 1


I receive so many tutorials that I felt it was getting a bit too much. Going forward, I'll make a selection based on the originality/relevance of the topics and the production quality to decide if a tutorial will be published individually, or included in a roundup post. Here's the first one!

Add Surface Detail: Geometry Nodes Modifier Setup (Tutorial) by Ryan King Art

In this Blender tutorial I will show you how to make a Customizable Geometry Nodes Modifier to add surface detail to any object.

Blender to VR Space by artist B

It is possible to publish 3D assets with your audience via 3D VR space, Spatial, which is Metaverse. We can make 3D object and animate the object for showcase from Blender and upload to this 3D space. Here is the workflow.

Using Magic Bone Tools Addon to Import Daz3D Figures into Unreal Engine 5 by cinaedart

Magic Bone Tools is a Blender Addon [$] that helps to convert Daz Studio figures and other rigs over to an Unreal Engine 5 compatible Mannequin Skeleton with ease (please note this is not my plugin/product).

How to set the origin in Blender by artist B

Quick tip to set object origin in Blender with shortcut, after activating pre-install addon, 3D viewport pie menu. It will be speeding up our 3D modeling process.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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