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Modules & Projects
New Features and Changes
EEVEE Next
- Add volume support (commit) (Miguel Pozo)
- Add sculpt mode support (commit) (Miguel Pozo)
- Irradiance Volumes
- Baking virtual offset (commit) (Clément Foucault)
- Add baking validity based dilation (commit) (Clément Foucault)
- Irradiance grid compositing (commit) (Clément Foucault)
- Irradiance volume validity weighting (commit) (Clément Foucault)
- Add back visibility group for irradiance volumes (commit) (Clément Foucault)
- Add overscan support (commit) (Miguel Pozo)
- Ray-tracing denoise pipeline (commit) (Clément Foucault)
- Use reflection lightprobes for raytrace fallback (commit) (Clément Foucault)
- Metal backend
- Support optimal type for indirect curves (commit) (Jason Fielder)
Geometry Nodes
- Node tools
- Add Initial tool-specific nodes (commit) (Hans Goudey)
- Support more object types and modes (commit) (Hans Goudey)
- Draw node operator inputs in redo panel (commit) (Hans Goudey)
- Rename “Operator” context to “Tool” (commit) (Hans Goudey)
- Support shortcuts and quick favorites (commit) (Hans Goudey)
Render
- Support USD Hydra render delegates (commit, commit, commit) (Bogdan Nagirniak, Brecht Van Lommel)
- Color management
- Improve non-color managed versioning (commit) (Sergey Sharybin)
- Remove old name-based exceptions (commit) (Sergey Sharybin)
Transform
- Use transform Pivot for AutoDepth during navigation (commit) (Germano Cavalcante)
- Use screen mouse offset position for navigation (commit) (Germano Cavalcante)
User Interface
- Asset shelf
- Add asset shelf Support as an experimental feature (commit) (Julian Eisel)
- Add asset shelf Python UI template (commit) (Julian Eisel)
- Experimental asset shelf for brush assets in sculpt mode (commit) (Julian Eisel)
- Support asset shelves in 3D Views (commit) (Julian Eisel)
- Nodes
- Improve link drag search in compositor (commit) (Charlie Jolly)
- Rename Distort socket in the Lens Distortion compositing node (commit) (Damien Picard)
Animation
- Improve graph editor curve drawing performance (commit) (Christoph Lendenfeld)
- Python API
- Expose the math mapping vertex positions to B-Bone segments (commit) (Alexander Gavrilov)
Grease Pencil V3
- Delete grease pencil frames (commit) (Amelie Fondevilla)
- Basic layer channel selection (commit) (Pratik Borhade)
- Insert grease pencil keyframe from the dopesheet (commit) (Amelie Fondevilla)
- Select circle/lasso grease pencil frames (commit) (Chao Li)
Mesh
- Improve performance of flip normals API function (commit, commit) (Hans Goudey)
- Parallelize edit selection and visibility interpolation (commit) (Hans Goudey)
- Improve Sculpt PBVH drawing performance for meshes (commit) (Hans Goudey)
Weekly Reports
Google Summer of Code
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