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3D Cars: Inside and Out in Blender


Chris Plush writes:

My past car modeling training has been studied by industry giants like Hyundai and Volvo, as well as designers in top gaming and film companies all over the world. And now I’ve taken those techniques and made them even better. In this step-by-step course we’ll tackle an amazing car design by professional designer Lee Rosario, and I’ll show you new ways to solve even the trickiest hard surface challenges with ease as we build this awesome car together from the first vertex to the final renders.

The main techniques I teach have been significantly upgraded since my last course, making them easier and better than ever, and bringing us to the final evolution of what I call the Guide Mesh Technique. And there's a ton of new stuff to learn in this course, including the workflow for a full interior!

Get early access to the content now at a discount. The course currently includes all the exterior modeling, and will soon include a full interior, shading, and rendering. The price will increase as the course is completed, but join now and get all the updates for no extra cost.

About the Author

Avatar image for Chris Plush
Chris Plush

Chris runs the Blender training platform CG Masters. Chris has been using Blender for over 20 years. Chris refers to himself in the 3rd person in biographies. I love Blender and I love teaching people how to use it.

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