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Abusing Geometry Nodes particles capabilities in commercial project

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Storyboat writes:

Promotion video we made for Golem Network.

We used here classic particles a lot and then edited them in GeoNodes.
Our goal for this project was to explore the true potential of Blender's geometry nodes and simulations. From the very beginning, we aimed to push these tools to their limits, with the goal of creating something truly remarkable.

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