Pretty decent Car Animations in Blender // Launch Control 1.3

DanielVesterbaek writes:

Real-time, Realistic Car Animation just got Upgraded!

A new version of Launch Control ready and this time it’s packed with new features:

  • New Preset Animations (Race Tracks and Drifts)
  • New Animation Handles:
    – Drift offset Handle for improved drifting
  • New Rig Functions:
    – Steering Lock – Adds realism when drifting/doing spin-outs!
    – Suspension Clip/Clamp – Auto adjust body, when wheels are pushing through it
    – Live/single rear Axle – Make your car act like a true 4×4
  • New UI Functions:
    – Quick Tag Tool! – Allows even faster auto rigging
    – Animatable PostFX – PostFX were already powerful, but now you can even animate them!
    – Improved “Rig Setup Mode” for replacing wheels and body parts after rigging the car
    – Improved FBX workflow
    – Made it possible to export “animation assets” to UE 5 – Resulting in faster iteration speed and the possibility to make “animation libraries” for your model.
    – Rebase bones for connecting “static meshes” to your LC rig in UE 5

 

New Discord Community!
Connect with other 3D automotive animators in a freindly community! Learn from each other and work on projects together!
Join the Discord here

There is still time!!
Right now, we are running a discount. To get 25% OFF, use “launchonethree” on the BlenderMarket page:
(Promotion ends on the 4th of June – 1-seat license)

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