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Blender Developers Meeting Notes: 17 April 2023

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Notes for weekly communication of ongoing projects and modules.

Modules & Projects

New Features and Changes

UV Editing

  • Add overlapping island support for UV packing (commit) (Chris Blackbourn)

Cycles

  • Add instancing support in light tree (commit) (Weizhen Huang)

Geometry

  • Performance
    • Use implicit sharing to reduce memory usage when copying geometry data (commit, commit) (Jacques Lucke, Hans Goudey)
    • Avoid unnecessarily initializing geometry data arrays (commit, commit, commit) (Hans Goudey)
  • Attributes
    • Add 2D integer vector attribute type (commit) (Hans Goudey)

User Interface

  • Clipboard copy/paste images (Windows only) (commit) (Harley Acheson)
  • Add tooltips for assets (commit) (Harley Acheson)
  • Support slash character in fuzzy search initials mode (commit) (Daniel Salazar)
  • Adjust color picker positioning (commit) (Harley Acheson)
  • Enable multi-propery editing for string buttons (commit) (Philipp Oeser)
  • Node editor
    • Add slash separators to node compound names (commit, commit) (Daniel Salazar)
  • 3D view
    • Improve visualization when dragging Gizmos (commit) (mano-wii)
    • Allow float kerning for text objects (commit) (Damien Picard)
  • Quick tooltip showing tab name for Properties editor tabs (commit) (Julian Eisel)
  • Tweak interface text (commit) (Damien Picard)

Images

  • Use OpenImageIO library for loading and saving a variety of image formats (commit) (Jesse Yurkovich)
  • Improve performance and quality in image viewer (commit) (Jeroen Bakker)

Python API

  • Support multiple custom script directories in Preferences (commit) (Julian Eisel)
  • Add function to create links to virtual sockets (commit) (Damien Picard)

Platform: macOS

  • Faster linkers LLD and Mold are easily usable by new options WITH_LINKER_LLD/MOLD (commit)(Ankit Meel)

Weekly Reports

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