Samuel Sullins writes:
Adaptive Subdivision is a powerful feature.
It subdivides your mesh to an extremely high level at render time.
The best part? You can use Shader Nodes to displace your subdivided mesh, right from your material.
It's not the most straightforward process ever, so I wrote a guide that explains it all.
Only takes about 4 minutes to read.
Happy Blending!
1 Comment
Thanks for the guide. Does anyone know why this Blender feature has been stuck in experimental mode for years?