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Blender Developers Meeting Notes: 27 February 2023



Let’s welcome two developers, starting fulltime this wednesday, March 1:

  • Lukas Tönne joins the Nodes & Physics module.
  • Harley Acheson joins the triaging team and will also help the UI module.


Modules & Projects

Geometry Nodes

  • Blender 3.6 initial planning proposal
    • Simulation Nodes
    • Node Group Operators
    • Node Group Usability Tasks
    • Attribute Paint/Edit
  • Check the meeting notes for the targets breakdown.
  • The work will be carried over as the regular Nodes & Physics development.
    • The communication channels will all be incorporated into the Nodes & Physics.

New Features and Changes


  • Paste Keys in Graph Editor with value offset (commit) (Christoph Lendenfeld)
  • Add Slider operators to hotkey menu (commit) (Christoph Lendenfeld)

EEVEE & Viewport

  • Metal
    • Improve AMD EEVEE Performance (commit) (Jason Fielder)
    • Enable Metal as default gpu backend (commit) (Jeroen Bakker)
    • Patch GPencil shader for metal support (commit) (Jeroen Bakker)


  • Add support for exporting to USDZ (commit, commit) (Bastien Montagne, Charles Wardlaw, Sonny Campbell)

User Interface

  • Widen search boxes when necessary (commit) (Harley Acheson)
  • Add color selector to Bone Groups list (commit) (Pablo Vazquez)
  • Add list hover highlighting (commit) (Harley Acheson)
  • Properly cancel dragging on escape or right-click (commit) (Julian Eisel)
  • Gizmos: Support scaling of light gizmos with zero size (commit) (Weizhen Huang)
  • Windows: Auto-Raise and -Focus Windows on Hover (commit) (Harley Acheson)
  • Node editor
    • Allow adding multiple search items per type in add menu (commit) (Hans Goudey)
  • Various fixes and improvements for translation (commit, commit, commit) (Damien Picard)

Video Sequence Editor

  • Add retiming tool (commit) (Richard Antalik)

Geometry Nodes

  • Remove unnecessary position copying in delete node (commit) (Hans Goudey)


  • Avoid unnecessary allocation when calculating offsets (commit) (Hans Goudey)
  • Edit mode
    • Add cursor snapping support (commit) (Falk David)


  • Add NanoVDB support for Metal on Apple Silicon (commit) (Brecht Van Lommel)


  • Slightly improve subdivision surface performance (commit) (Hans Goudey)
  • Replace vertex merging algorithm used by mirror and array modifiers (commit) (Germano Cavalcante)


  • Add trim orientation to sculpt box trim UI (commit) (Joseph Eagar)
  • Implement mesh filter cancel (commit) (Joseph Eagar)

Python API

  • Add scissor functions to gpu.state (commit) (Jeroen Bakker)

Weekly Reports

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