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Behind the Scenes: Bone-Color Kitchen



Hi, my name is Andrej Dukát and I am a 27-year-old from Slovakia.

When I was still in high school, I started to try 3D modeling but in Sketchup.

After high school, I entered the University of Moscow in the field of graphic design. This branch didn't really appeal to me, so I changed it to interior and exterior design. I worked in Sketchup for almost the whole of my studies until towards the end when I decided to learn Blender. I started using it fully only after completing my studies.


This work was not inspired by any particular work. Since I work as an interior designer, I sometimes have time to create some projects for fun. I mostly get inspiration from YouTube and Pinterest.


Unfortunately, I don't have any process mapped out for this work, but basically, every interior of mine has the following process.


First, I model the space and set the lighting from the outside. I do this so that in the next phase, when I will have many objects there, I don't have to deal with the lengthy switching between render previews to see the light in real-time, so I always prepare it in advance.

Then I will model the kitchen, and think about where it would be best to place the appliances.


Lastly, I add decorations to just adjust the atmosphere of the space so that it looks used.

I don't spend a lot of time with textures because I already have pre-prepared materials from other projects for the new ones. So that I don't have to constantly look for textures in folders, I have installed Imeshh Asset Manager where I already have a library of materials, objects, and decorations.


Once I have everything set up, I will create cameras and place them in such a way that every bit of the given room can be seen so that a person can realistically imagine where he is.

After rendering, I only use Photoshop for fine-tuning the colors.


Thank you for taking your time to read this article.

If anyone has questions about how to create an interior, I will be happy to advise and help everyone, just write to me.

About the Artist

Andrej Dukát, a designer from Slovakia.



About the Author

Avatar image for Alina Khan
Alina Khan

A self taught 3d artist, who seeks to excel in the computer graphics field. Currently a freelancer and the editor for the 'Behind the Scenes' at Blender Nation.


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