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Blender Developers Meeting Notes: 7 November 2022

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Modules & Projects

New Features and Changes

User Interface

  • Various tweaks and text changes (commit, commit) (Pablo Vazquez, Aaron Carlisle)

Import/Export

  • OBJ Export: Remove edge recalculation (commit) (Hans Goudey)

Realtime Compositor

  • Implement static cache manager (commit) (Omar Emara)

Sculpt

  • Parallelize attribute transfer after remesh (commit) (Erik Abrahamsson)

Nodes

  • Add node group assets in add menu (commit) (Hans Goudey)
  • Reuse input sockets when creating new node groups (commit) (Csaba Boncsér)
  • Performance
    • Improve performance when drawing some large node trees (commit) (Hans Goudey)

Geometry Nodes

  • Add index and value inputs to sample curve node (commit) (Hans Goudey)

Weekly Reports

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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