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Blender Developers Meeting Notes: 24 October 2022

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Announcements

Modules & Projects

New Features and Changes

Linux (Wayland)

  • Multi-touch gesture support (commit, commit) (Campbell Barton)
  • Support high resolution 2D track-pad scroll events (commit) (Campbell Barton)
  • Primary clipboard support (commit) (Campbell Barton)
  • Invert touch-pad scrolling (commit) (Campbell Barton)

Render

  • FFMpeg AV1 codec encoding support (commit) (Stephen Seo)

Realtime Compositor

  • Implement Tone Map node (commit) (Omar Emara)
  • Implement normalize node (commit) (Omar Emara)

Cycles

  • Allow Intel GPUs under Metal (commit) (Morteza Mostajab)
  • Performance
    • Tune integrator state size for Metal backend (commit) (Michael Jones)

User Interface

  • Icon number indicator for data-blocks (commit) (Dalai Felinto)
  • Make curves “Surface UV Map” button a searchable dropdown (commit) (Philipp Oeser)
  • UV Editor
    • Support snapping on non-uniform grids (commit) (Chris Blackbourn)

Core

  • Performance
    • Reduce view layer syncying when duplicating objects (commit) (Monique Dewanchand)
    • Improve performance of data-block reload/relocate (commit) (Bastien Montagne)
    • Make batch data-block deletion much faster (commit) (Bastien Montagne)

Sculpt

  • Performance
    • Improve performance of face set creation from selection (commit) (Hans Goudey)

Weekly Reports

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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