Make Realistic Pokemon using Blender – Metapod
Jamie writes:
G’day Blenderheads,
In this video we’ll be creating a realistic version of the Pokemon ‘Metapod’ in Blender. We’ll start with a base mesh from the Pokemon games, sculpt high resolution details and create materials using procedural textures. We’ll finish up with a little bit of compositing – all 100% Blender!
