Make Realistic Pokemon using Blender – Metapod

Jamie writes:

G’day Blenderheads,

In this video we’ll be creating a realistic version of the Pokemon ‘Metapod’ in Blender. We’ll start with a base mesh from the Pokemon games, sculpt high resolution details and create materials using procedural textures. We’ll finish up with a little bit of compositing – all 100% Blender!

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