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Modules & Projects
New Features and Changes
User Interface
- Improve font thumbnails (commit) (Harley Acheson)
- Node editor
- Adjust node link curving (commit) (Leon Schittek)
- Add node group assets to search menus (commit) (Hans Goudey)
- Animation
- Add redo panel to Dopesheet and NLA (commit) (RedMser)
- Add slider UI to pose blending (commit) (Angus Stanton)
- UV Editor
- Add toggle to show the grid over the image (commit) (Chris Blackbourn)
- Extend custom grid sizes to set each axis separately (commit) (Chris Blackbourn)
Geometry Nodes
- Split transfer attribute node (commit) (Hans Goudey)
- Add Self Object Node (commit) (Hans Goudey)
- Improve evaluator with lazy threading (commit) (Jacques Lucke)
Curves
- Use early out when apapting domain of single value (commit) (Hans Goudey)
- Display point selection in edit mode (commit) (Philipp Oeser)
Grease Pencil
- Improve fill tool extend lines (commit, commit) (Antonio Vazquez)
Mesh
- Move selection flags to generic attributes (commit) (Hans Goudey)
- Move edge crease out of MEdge (commit) (Hans Goudey)
- Move sculpt face sets to a generic attribute (commit) (Hans Goudey)
- Performance
- Use cached looptris in draw cache extraction (commit) (Hans Goudey)
Cycles
- Increase min-supported driver version for Intel GPUs (commit) (Xavier Hallade)
GPU
- Add ability to disable SSBO support from commandline (commit) (Jeroen Bakker)
- Add access to GPU debug information in Python, console, and system info (commit, commit, commit) (Jeroen Bakker)
Weekly Reports
About the Author
Bart Veldhuizen I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
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