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Grease Pencil Gets New Fill Algorithm


Grease pencil will be getting a revamped fill algorithm and upgraded fill functionality in Blender 3.4 courtesy of a community-contributed patch by Dave Pagurek.

The new algorithm is described as:

[...]using the Radius of circumference to determine how close the strokes for filling. This new method is very effective when the extension done by the previous method (now renamed as Extend) of the strokes never cross.

This new algorithm has been accompanied by a flurry of small patched further streamlining the fill tool experience, including one by Antonio Vazquez to reduce clutter when using closure extensions:

Read more about these latest additions on the link below:

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

1 Comment

  1. I'm still working to improve the closing lines, specially when they are collinear. Also trying to optimize the funtions. I hope to have the new improvements ready in the next days.

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