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Announcements
Modules & Projects
New Features and Changes
EEVEE
- Add support for Nishita sky texture (commit) (Lukas Stockner)
- EEVEE-Next
- Add support for cryptomatte render passes (commit) (Jeroen Bakker)
Animation
- NLA editor
- Draw track background based on strip’s extrapolation type (commit) (Nate Rupsis)
- Remove Edited Action tab from NLA panel (commit) (Nate Rupsis)
Miscellaneous
- Performance
- Sync view layers and scene data lazily (commit, commit) (Monique Dewanchand)
- Exit early when resizing material slots. (commit) (Erik Abrahamsson)
- Improved thumbnailing of WebP Images (commit) (Harley Acheson)
- Revert hidden object optimization in depsgraph (commit) (Sergey Sharybin)
User Interface
- Property editor
- Add a Custom Properties panel to the View Layer tab of properties. (commit) (Alexander Gavrilov)
- UV editor
- Rename “(UV) Snap To Pixels” to “(UV) Round To Pixels” (commit) (Chris Blackbourn)
- Node editor
- Add Mix Node to color section of add node menu (commit) (Charlie Jolly)
Geometry Nodes
- New Face Set Boundaries node (commit) (Wannes Malfait)
- Performance
- New evaluation system (commit) (Jacques Lucke)
- Avoid unnecessary initialization when resizing data arrays (commit) (Hans Goudey)
- Avoid allocating strings in evaluator logging (commit) (Jacques Lucke)
- Curves
- Port the trim curve node to the new data-block (commit) (Mattias Fredriksson)
- Port Curve to Points node to the new data-block (commit) (Hans Goudey)
- Validate some builtin attributes for untrusted inputs (commit, commit) (Hans Goudey)
Sculpt
- Performance
- Improve performance when initializing face sets (commit) (Hans Goudey)
- Separate hide status from face sets, use generic attribute (commit) (Hans Goudey)
- Make storing mask and face set layers optional (commit) (Hans Goudey)
- Curves Sculpt Mode
- Improve sculpting performance by reducing allocations (commit) (Hans Goudey)
- Respect hiding when creating face sets from loose parts (commit) (Hans Goudey)
Grease Pencil
- Improve stroke fill operator with better stroke extension methods (commit) (Dave Pagurek)
- Add frame number to Trace operator (commit) (Antonio Vazquez)
- Line Art
- Add Force intersection option (commit) (Yiming Wu)
Import/Export
- OBJ: Implement support for PBR .mtl extensions (commit) (Aras Pranckevicius)
- FBX: Support all 4 combinations of color attributes, and an option to pick between Linear and sRGB color spaces (commit) (Aras Pranckevicius)
Python API
- Add
color_srgb
property to color attribute types (commit) (Aras Pranckevicius) - Performance
- Avoid quadratic cost for retrieving curves/point cloud positions and mesh normals (commit, commit) (Hans Goudey)
Weekly Reports
About the Author
Bart Veldhuizen I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
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