Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

File Naming for 3D Production

0

Anthony writes:

Following on from my previous post about a folder structure for 3D Production, I now present Part 2 in the Production Diary series which will go over a framework to help manage the thousands of Blender, texture, animation, simulation and general production files that will be created over the course of the project.

It's still somewhat of an evolving structure, but so far any new requirements have fitted into the overall framework just fine.

About the Author

Anthony

An aging aspiring artist attempting to create a 3D animated short film using Blender. From concept to modelling, rigging, animation and rendering, watch the development process unfold, maybe fail but hopefully succeed on my Youtube channel.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×