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File Naming for 3D Production


Anthony writes:

Following on from my previous post about a folder structure for 3D Production, I now present Part 2 in the Production Diary series which will go over a framework to help manage the thousands of Blender, texture, animation, simulation and general production files that will be created over the course of the project.

It's still somewhat of an evolving structure, but so far any new requirements have fitted into the overall framework just fine.

About the Author


An aging aspiring artist attempting to create a 3D animated short film using Blender. From concept to modelling, rigging, animation and rendering, watch the development process unfold, maybe fail but hopefully succeed on my Youtube channel.

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