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Breakdown of North Africa / Middle East scene

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hknoblauch writes:

In this video, I take an overview type approach as I talk through the different stages of creating the Middle East / North Africa scene. The various stages of the video touches on the Blender workflow, getting content into Substance painter, assigning multiple substance materials to the same mesh, and then taking content into Unreal.

It could be useful to you as an overview of a workflow pipeline, or just to get some tips along the way.

About the Author

Hubert Knoblauch

Hubert Knoblauch is by profession a product designer using blender for viz, in his off time he loves creating 3D environments

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