I love Blender...
And it appears a lot of you do to.
It's so nice to see people respond to what I'm doing, sometimes even in person. I suppose when you work with people who do 3D for a living, you're bound to find them looking at one or two of your vids!
I got a few comments about the sand in the previous tutorial. It looked wet AND dry, how did I do that? It looked granular close and far away, how did I do that? So this tutorial is how I did the whole beach, from modeling, to texturing, to shading, to adding bits with geometry nodes to doing final colour bits. It's nothing clever, but it is nice to do.
Anyway, I hope you like it.