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Blender Developers Meeting Notes: 01 August 2022




  • The Google Summer of Code midterm evaluations were submitted last week and three projects passed it. The second work period is now underway until September 12.

Modules & Projects

New Features and Changes

UV Editor

  • Add options for uv select similar in island mode (commit ) (Chris Blackbourn)

User Interface

  • Use a font stack for better language coverage (commit , commit ) (Harley Acheson)
  • Nodes
    • Nishita sky: Increase Sun Elevation UI sensitivity and remove min/max (commit ) (Clément Foucault)
    • Allow using escape key to exit node resizing (commit ) (Hans Goudey)
  • Small UI change in grease pencil edit mode overlay for consistency (commit ) (Antonio Vazquez)


  • Performance improvements
    • Improve image undo performance (commit ) (Alex Parker)
    • Reduce overhead of multithreading small workloads (commit ) (Iliay Katueshenock)

Geometry Nodes

  • Add “Shortest Path” pathfinding node and curve creation and mesh selection nodes (commit ) (Erik Abrahamsson)
  • Add node descriptions/tooltips (commit ) (Arye Ramaty, Hans Goudey)
  • Rename “Field on Domain” to “Interpolate Domain” (commit ) (Hans Goudey)
  • Implement link drag search for interpolate domain and field at index nodes (commit ) (Hans Goudey)
  • Hide value button for field at index node (commit ) (Hans Goudey)


  • Enable density brush when first entering curves sculpt mode (commit ) (Jacques Lucke)
  • Improve warning messages across sculpt mode operators and brushes (commit , commit, commit, commit) (Jacques Lucke, Hans Goudey)
  • Sort/organize curve sculpting tools in toolbar (commit ) (Dalai Felinto)


  • Make default N-panel open for animation editors (commit ) (Nate Rupsis)
  • Python API
    • Expose property to mute action groups (commit ) (Falk David)


  • New motion blur implementation (commit ) (Clément Foucault)
  • Display compatible properties panels (commit ) (Clément Foucault)

Weekly Reports

Google Summer of Code

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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