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How to Create a Stylized Camping Scene (Gone Wrong) in Blender & Unreal Engine 5


Neil Ian Bettison writes:

This tutorial will show you how we created all of the assets you see in our moonlit stylized camping scene including the stylized rocks and the Niagara system for the campfire.

We also show how we set up the sky box and the ocean. In this video, we will go through everything we created - how we created the assets and what software we used when (including Blender, Unreal Engine 5 (UE5), Zbrush, Topogun, and Substance Painter).

Give me a like and subscribe if you like this kind of content.
Thanks all for checking it out :)

We have also supplied a Blender File available for DOWNLOAD via Gumroad.

About the Author

neil bettison

This channel's purpose is to bring you quick, and to the point tutorials about 3D modelling. It is also dedicated to my personal 3D modelling projects from my work as a 3D Freelance Artist, and keeps you up-to-date with my online courses on Udemy and Skillshare. I am also an online tutor, and therefore feature the introductions to my online courses here. Please see my links to hire me from freelance work, to view my various shop pages, or to enroll to my online courses. I updated my content regularly, so subscribe to get all my updates!

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