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Blender Conference 2022 Call for Content now Live


The Blender Conference 2022 call for content just went live! There are 5 main tracks through which presentations can be submitted:

  • 1. Theater: The traditional, general 20 minutes long case studies with Blender
  • 2. The Studio: Presentations by and for people working in the CG industry, with subjects such as pipelines, I/O, rendering etc.
  • 3. Live Tutorials: 1-2 hour long in-depth presentations about a specific subject matter
  • 4. Developer Attic: Presentations by and for developers about the implementations of algorithms and new developments
  • 5. SIGs (Special Interest Groups): Informal hangout of specific groups, such as French/Spanish language meetings, meeting for scientists using Blender, etc.

The Blender Conference 2022 is coming up fast: four short months before the first in-person Bcon in more than 2 years! This year, the conference will take place in a beautiful venue at the heart of Amsterdam, the Felix Meritis. Check out the call for content on the link below:

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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