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Creating a flame effect using shader nodes


Blender artist Celestialmaze from Australia shared a short clip in which they create a stylized flame effect using just 10 nodes:

Check out the full node setup here:

The driver values are frame/30 & frame/150 for the y and z on the subtract node (30 fps). The only other setting is the bloom parameters:

As a bonus, they show how to add a pixelated effect using just one additional node:

Here's the result:

You can find more of their work on ArtStation.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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