Wildartworks writes:
Hi everyone. Here our trailer Billy the kid is finished and I wanted to show you the official video.
Billy The Kid is a 3D trailer for short episodes. After the first lowpoly trailer in 2019, it was decided to improve the project from a "lowpoly" to a "highpoly" level.
We started designing the Storyboard in November 2018. Our idea is not to repeat the real life of the famous "BillyTheKid", but to develop a new story, however respecting some information from the past.
We are working on the pilot episode. If someone wants to collaborate with us, they can write us.
At te moment we are looking for a "production company" with contacts for Netflix or Amazon video. Or a company interested to seeing the project.
Graphics - vfx: WildArtWorks Studio.
Producer, story and script: Stefano Del Brocco.
Production supervisor, Surfacing & Lighting: Riccardo Giovanetti.
Director & Editing: Michele Zampieri.
Characters Designer: Antonio Mancin.
Character Modeling: Antonio Mancin.
Anatomy supervisor: Arturo Lozzi.
Buildings texturing: Francesco Saviano.
Rigger: Enrico Lui.
3D Animators: Stefano Del Brocco, Antonio Mancin, Enrico Lui.
Pipeline Management: Riccardo Giovanetti.
Server Management: Davide Re.
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Voices:
Simone Perini as Billy.
Enrico Angarano as Frank Storm.
Marina Perini as Marylane.
Diana Casarini as Jenny.
Damiano Banzo as Marshal Ted Cooper.
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Historical advice: FarWest.it
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https://www.wildartworks.it
4 Comments
Very nice atmosphere, costume Design. But I think the animation needs some work.
Thank you. we will try to improve the animations. Would you like to help us?
Agree with Blendick, interesting name by the way. Animations are a bit too much on the easing in, easing out, perhaps use linear curves? Also, the texturing, they look like dolls. If that's the intention, that's great, if not, you'll want to spend some time on the texturing.
Love the idea, and the concepts. Also, check out:
https://www.youtube.com/watch?v=TJJTZLGsu-o
and
https://www.youtube.com/watch?v=WadWVFwekSA
Maybe do something like this to share your process as anyone that's done animations know HOW much time it takes and blood sweat and tears :).
Thank you Sean. We used linear curve only for camera animation. We will try to improve the animations. Would you like to help us?