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About the Author

Luis Roach

Luis Roach is an entrepenur from Buenos Aires Argentina. He founded Medicci a game art outsourcing studio. He studied Graphic Design and worked as a 3D Artist for games since 2009. He teaches 3D and animation in UADE (Argentine university of the company) and UTN (National Technology University)

4 Comments

  1. Thanks Luis, this is great! Also, thanks for pointing out the CC0 licenses for number 2 and number 3, sharetextures and Poly Haven. It looks like number 2, ambientCG, uses a CC0 license as well.

    The textures.com license (number 1) is a little tricky when it comes to releasing open-source content, which might be of particular interest to Blender artists. If you want to use textures.com content in your project, they won't let you release that project under an open-source license. You can apparently get around this by releasing the textures.com content separately under a more restrictive commercial license, but make sure you keep track of which set of rights applies to which texture assets. This only applies to open-source releases, though; their textures are free for commercial use.

  2. Thank you Gryphon for your feedback! Yes you are right, it is very important to keep this kind licences in mind. So you got everything organized before starting your project.

  3. Woow I did not know this site, this looks really nice. I will take a look and may be this deserves a video also.
    Thank you!

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