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Easier Retopology with Draw Xray


Jan van den Hemel writes:

One thing that could be improved when doing retopology in Blender, is the way backface culling works: Only the faces are hidden, but edges and vertices on the other side of your mesh are still displayed. This can get quite confusing after a while. Luckily, there’s an add-on that solves this problem. It’s very easy to use: basically you just install it, and enable it. Then there are some values you can tweak to your personal preference. It’s called Draw X-ray and it has a free version that, in my opinion, is more than enough. But if you like it and use it a lot, please consider giving the author a few bucks on Gumroad. You can find it here.

About the Author

Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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