Todor Nikolov writes:
We just released a new tool for Blender. It allows you to make any humanoid character compatible with the Unreal Engine 4 Mannequin rig. (Compatibility with UE5 and more Unreal features are planned.)
This opens up a lot of possibilities for reusing the Mannequin's animations (including the many free and paid animations available on the Unreal marketplace.)
The tool is part of our Game Rig Tools addon as a separate Unreal module.
Find all about the Mannequin features: