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Bake Displacement Maps from Camera View

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Jan van den Hemel writes:

When you’ve created some sculpted detail on a Plane, like the Seamlessly Tiling sculpted details from the previous video, you can bake the result to a Displacement map from the Orthographic camera. This video shows how to get the best result.

About the Author

Avatar image for Jan van den Hemel
Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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