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Bake Displacement Maps from Camera View


Jan van den Hemel writes:

When you’ve created some sculpted detail on a Plane, like the Seamlessly Tiling sculpted details from the previous video, you can bake the result to a Displacement map from the Orthographic camera. This video shows how to get the best result.

About the Author

Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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