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Modules & Projects
New Features and Changes
Video Sequence Editor
- Add frame selected operator for preview (commit) (Richard Antalik)
- Update first thumbnail when moving handle (commit) (Richard Antalik)
Baking
- Add UDIM tile baking support (commit) (Brecht Van Lommel)
Cycles
- Add support for volume motion blur (commit) (Kévin Dietrich)
- Remove UV requirement for MNEE, along with fixes and cleanups (commit) (Olivier Maury)
- Enable AMD RDNA GPU support on Linux (commit) (Brecht Van Lommel)
Library Overrides
- Add hierarchy creation from IDTemplate UI widget (commit) (Bastien Montagne)
- Make ‘custom bone shape’ and ‘bbone custom handle’ non-overridable. (commit) (Bastien Montagne)
- Minor tweaks to labels/tooltips of override operation in the Outliner (commit) (Bastien Montagne)
Sculpt
- Revamp Vertex Paint With C++ (commit) (Joseph Eagar)
- Tweaks to tool icons and UI text (commit, commit, commit) (Ramil Roosileht)
- Paint:
- Add option to create color attribute directly from canvas selector. (commit) (Jung Jaeyun)
Geometry Nodes
- Better support for byte color attributes (commit) (Jacques Lucke)
- Show used named attributes in modifier (commit) (Jacques Lucke)
- Performance improvements:
- Remove unnecessary RNA pointer creation (commit) (Hans Goudey)
Mesh
- Performance improvements:
- Tangent calculation (Mikktspace): Reduce number of data queries to caller (commit) (Lukas Stockner)
- Avoid unnecessary normal calculation and dirty tags (commit) (Hans Goudey)
Python API
- Raise exception when creating node group input/output fails (commit) (Jacques Lucke)
- Temporary context override support (commit, commit, commit) (Campbell Barton)
- Improve deprecation warnings (commit, commit) (Germano Cavalcante, Campbell Barton)
- Add Python 3.10 soft keywords to
builtinfunc
list (commit) (Jon Denning)
Miscellaneous
- Color Management: add ACEScg to the default configuration (commit) (Brecht Van Lommel)
- Curves: show sculpt tool settings in panels (commit) (Jacques Lucke)
- UI: mprove hover tip for ‘Lock Object Modes’ property (commit) (Gaia Clary)
Weekly Reports
About the Author
Bart Veldhuizen I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
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1 Comment
still amazes me how blender just keeps trucking along. way to go guys