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Blender Developers Meeting Notes: 25 April 2022


Modules & Projects

New Features and Changes

Video Sequence Editor

  • Add frame selected operator for preview (commit) (Richard Antalik)
  • Update first thumbnail when moving handle (commit) (Richard Antalik)


  • Add UDIM tile baking support (commit) (Brecht Van Lommel)


  • Add support for volume motion blur (commit) (Kévin Dietrich)
  • Remove UV requirement for MNEE, along with fixes and cleanups (commit) (Olivier Maury)
  • Enable AMD RDNA GPU support on Linux (commit) (Brecht Van Lommel)

Library Overrides

  • Add hierarchy creation from IDTemplate UI widget (commit) (Bastien Montagne)
  • Make ‘custom bone shape’ and ‘bbone custom handle’ non-overridable. (commit) (Bastien Montagne)
  • Minor tweaks to labels/tooltips of override operation in the Outliner (commit) (Bastien Montagne)


  • Revamp Vertex Paint With C++ (commit) (Joseph Eagar)
  • Tweaks to tool icons and UI text (commit, commit, commit) (Ramil Roosileht)
  • Paint:
    • Add option to create color attribute directly from canvas selector. (commit) (Jung Jaeyun)

Geometry Nodes

  • Better support for byte color attributes (commit) (Jacques Lucke)
  • Show used named attributes in modifier (commit) (Jacques Lucke)
  • Performance improvements:
    • Remove unnecessary RNA pointer creation (commit) (Hans Goudey)


  • Performance improvements:
    • Tangent calculation (Mikktspace): Reduce number of data queries to caller (commit) (Lukas Stockner)
    • Avoid unnecessary normal calculation and dirty tags (commit) (Hans Goudey)

Python API

  • Raise exception when creating node group input/output fails (commit) (Jacques Lucke)
  • Temporary context override support (commit, commit, commit) (Campbell Barton)
  • Improve deprecation warnings (commit, commit) (Germano Cavalcante, Campbell Barton)
  • Add Python 3.10 soft keywords to builtinfunc list (commit) (Jon Denning)


  • Color Management: add ACEScg to the default configuration (commit) (Brecht Van Lommel)
  • Curves: show sculpt tool settings in panels (commit) (Jacques Lucke)
  • UI: mprove hover tip for ‘Lock Object Modes’ property (commit) (Gaia Clary)

Weekly Reports

About the Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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