Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Geometry Nodes Demo: Vases

0

albin writes:

Hi Everyone,

Here is the result of project i was working on.
The idea was to generate a vase with a random texture attribution, all based on the frame number as seed for all parameters.
This helped me a lot to better understand geometry nodes and how to optimize my node tree.

Hope you like it.

Albin

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×