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Call for Participation: The Future of Blender's Development Platform


Blender, above all else, is a community driven participatory project. Pablo Vazquez and Arnd Marijnissen have just published a video on the Blender Developers YouTube channel calling for the community developer's feedback on which development platform to migrate the Blender project to: The current one, Phabricator, has stopped being maintained and has to be replaced.

The video also serves as a nice introduction for Arnd, who after a long history with the Blender project (he helped install the Sintel render farm 12 years ago!), has now joined the Blender studio as Dev Ops and Infrastructure manager, and will be heavily involved in the future of

Voice your opinion on the Devtalk thread on the link below:

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

1 Comment

  1. I think it should be the one that has a good price and few constraints.. It's obvious though, it'd be best to have your own platform. Only then will you be like at home.

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