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Blender 2D- & 3D-Tracking Workflow extensive tutorial series

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pixeltrain3d writes:

Hello Blender community,

Over the past few weeks I've recorded an extensive tutorial series on 2D & 3D tracking in Blender.

In these 12 lessons, the basics of Blender's 2D and 3D tracking system is explained step by step, and many practical tips and tricks are given. Ideal for participating with your own footage.
More tutorials will follow.

Here is the most current lesson so far - you can access the full series through this playlist.

Have fun,

Helge

About the Author

Helge Maus

Helge Maus is a Senior 3D & VFX Trainer | Blender for Production | Godot Artist | Compositor Helge delivers with his company pixeltrain | 3D | VFX | animation in-house training, workshops and online-coaching for the 3D & VFX industry. His focus lies on Generalist workflows for VFX and Games. He works with studios, agencies and freelancers from different visualization areas and from the games industry. Meanwhile he focuses on Blender & Godot for his daily work and training. He loves working with Indies and companies adapting FOSS software like Blender and Godot into their pipeline. His strong industry background in teaching Houdini FX, Unity, Cinema 4D, Nuke, and Maya over many years helps him to train artists from the industry within a wide production context. Find more information on www.pixeltrain.net YouTube: https://www.youtube.com/pixeltrain3DVFXTrainings Mastodon: https://mastodon.art/web/@pixeltrain3d Blog: http://www.helgemaus.com

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