polygonrunway writes:
Let's use basic modeling tools, subdivision surface and boolean modifiers to quickly create a simple telephone illustration, including materials and lighting setup in Blender 3.0 and then animate it using animation graph editor
polygonrunway writes:
Let's use basic modeling tools, subdivision surface and boolean modifiers to quickly create a simple telephone illustration, including materials and lighting setup in Blender 3.0 and then animate it using animation graph editor