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ONE BY ONE: Substance style texture tools and Quick Water Sims? Use Blender's Dynamic Paint

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Genode writes:

I love Blender...

And Dynamic Paint is one of it's absolute gems of a modifier. Simply put, Dynamic Paint allows you to animate paint strokes that can drip, smear and fade.

It can turn any object into a virtual water object that ripples and creates wakes based on an other object's interaction with it. It can create footprints and impressions in an object using another. Snow Angels, anyone?

It can even, get this, use particles as the brush so you can sim rain drops falling into a puddle.

What's more, you can write out these vertex based simulations as colour maps and wet maps, so you can chuck particles as brushes that then slide down a canvas surface and create gravity based textures similar to the way you do with Substance Painter.

Talk about a Swiss Army Knife!

Hope you like it.

About the Author

Gary Noden

I am a Senior Creative over at Space Digital in the North West of England. I've been creating CG stuff for the TV and Corporate World for (mumble-mumble) years now and have been lucky to work on some amazing projects. I discovered Blender about 9 years ago, opened it and, like so many other, immediately shut it down, but several years ago I needed to so something simple and cost effective (ie. free) and Blender was the only way. I have never looked back and use it now all the time alongside Maya every working day. I also have a YouTube channel called GENVFX where I teach people how to use every modifier one by one and as deeply as I can as well as the occasional tutorial.

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